Lumit

Lumit - Compositing that adapts to your workflow.

Compositing that adapts to your workflow. Built by editors, for editors. With an application that always remains responsive.

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F0/480 Drag a keyframe or the playhead
RGB split
Glow
Flare
Wordmark
Field

Welcome to Lumit

01 / 07

Composite the way you know.

v0.10.1 See what is new
Lumit, mid-edit
Intuitively designed. Bring your knowledge directly into Lumit. We know time matters, so you can work without interruption.
Dynamic effects. Effects can be driven by expressions, altered in the node graph, or simply in the effect controls. You decide.

The projects in these pictures were made in Lumit, and you can open them yourself. Get the projects

Workspaces

02 / 07

Meet the interface.

Each workspace arranges the window for one kind of work. Switch between them at any point.

Multi-edit

03 / 07

Edit one project together.

Invite friends by their username, or send them an invite link.

Four people in the project Luma Key. luminal is easing the Tower layer, kiriko is grading the sky, and dara is watching.

One person hosts and sends an invite, and up to 16 people can join. Edits appear for everyone as they're made, and each person has a colour for their pointer, playhead, and selection.
Lumit Pro Multi-edit is free on your own network. Pro adds a relay so anyone can join from anywhere, with previews, comments, sync, and backups. $6 a month, or $60 a year See Pro

Inside Lumit

04 / 07

Make it yours.

Lumit for iPhone Exports on your phone. Start and follow exports, and read the comments on your previews. It pairs with Lumit on your computer, and exports from the phone need Pro. Download on the App Store Android coming soon
Setup Customise and work your way. The setup screen asks how you like to edit, and each choice applies as you pick. All of them can be changed later in Settings.
Shortcuts Keep your shortcuts. Load the After Effects keymap, or read in the shortcut file After Effects saves so custom binds carry over. A keyboard picture shows which keys are taken.
Text Text and Paragraph panels. Text layers use any installed font, with leading, kerning, tracking, a stroke, alignment, and indents. Double-click a text layer in the Viewer to edit it.

Why Lumit exists

05 / 07

Editing should not be a chore.

No more preview lag, frozen interfaces, or stacks of plugins slowing your machine down. Lumit has what you need built in, and still runs your plugins if you want them.

Browse the effects

01

Retime, two ways

Retime a layer on a value graph or a speed graph. Both After Effects and Vegas styles are supported, and you can switch between them at any point.

02

Over 100 effects, built in

Glow, motion blur, shake, RGB split, colour grading, Roto brush, Puppet, and many more. Every effect renders on the GPU and has its own page in the manual.

03

A graph editor to work in

See the same curves as values or as speed. Ease, hold, or go linear, and edit several keyframes at once.

04

Cuts inside a layer

A Sequence layer holds clips cut back-to-back on one row, just like an NLE. Each clip keeps its own Retime.

05

Plugin support

Lumit hosts OFX, CLAP, and VST3 plugins. Sapphire, Twixtor, and the rest are found at start-up and sit beside the built-in effects.

06

Bring your After Effects projects

Open an After Effects project in Lumit. Keyframes carry across value for value, along with the base effects and any OFX plugins Lumit can find.

07

Let music guide you

Beat detection puts markers on the audio, and cuts and retimes snap to them. Any property can be driven by a layer's sound.

08

Your work survives a crash

Every edit is written to a journal as you make it, and the project autosaves alongside. If Lumit closes mid-edit, your work is offered back the next time you open it.

09

The interface stays responsive

Rendering runs on the GPU and finished frames are cached. A late frame lowers the preview quality instead of stalling, and you can keep working while an export runs.

10

Open source, GPLv3

The whole engine and interface are open source. No subscription, no licence per seat, and no paying extra for the basics.

Roadmap

06 / 07

What we are building.

Lumit is in public beta. Here is what is built, what is being worked on now, and what comes after.

Completed

36 shipped

  • Multi-edit, with friends
  • Lumit for iPhone
  • 3D lights, shadows and materials
  • 3D layers, camera and depth of field
  • Sequence layers and the Retime system
  • Node graph effects and compositions
  • Expressions and the Expressions panel
  • Text layers, animators and panels
  • Shape layers, modifiers and paint
  • Roto brush and Puppet
  • OFX, CLAP and VST3 plugin hosting
  • After Effects, PSD and Illustrator import
Show all 36 Show fewer
  • Layers, masks, mattes and blend modes
  • Keyframes and the graph editor
  • Optical-flow frame interpolation
  • Beat detection and markers
  • Over 100 GPU effects
  • Points effects
  • Presets, saved and shared
  • Camera and planar tracking
  • The Audio timeline and audio effects
  • The Audio workspace
  • The Cut workspace
  • Interpret footage
  • Scripting, the command line and MCP
  • Lumit Pro: previews, backup and sync
  • Multiple Viewers, with compare
  • Interface styles and colour themes
  • Addons with local models
  • Extensions
  • Packed project files
  • Setup screen and guided tour
  • Export queue with hardware encoding
  • Proxies and background caching
  • Autosave and crash recovery
  • Windows, macOS and Linux builds

In progress Now

4 under way

  • Custom shader nodes
  • Colour management
  • Tone mapping
  • Interface performance at 60 and 120 fps

Long run

6 planned

  • Lumit's own effect format
  • Particle simulator
  • Blender scene import
  • Lottie export
  • OpenTimelineIO interchange
  • Render-farm export

Download

07 / 07

Free, forever.

Open source under GPLv3, and yours to keep. Windows, Linux and macOS builds are all ready now - no account, no licence key.